Course Overview
This course offers a comprehensive guide for creating effective, efficient and compelling GDDs.
At the end of this course, you will have the ability to use different tools and practical knowledge to create GDDs in different formats to communicate your game ideas effectively to teams of any size.
WHAT YOU WILL LEARN
Understand different types of GDDs
Understand how the development ethos affects your GDD
Understanding the importance of creating an effective, efficient and compelling document
How to productively use GDD checklists and outlines
Using word processors to create documents and create your own templates
Creating amazing screen and player flows that will massively improve your game design craft
Using Notion for making complex GDDs look easy using the power of databases
Writing "feature specs"
How to create amazing 1-pagers that will impress your teammates
HOW WILL YOU PRACTICE WHAT YOU HAVE LEARNED
A concept game executable will be provided, and you will document this game using each tool taught in the course
The game will suffer changes during the course, like in a real game development environment
You will write a Google Docs GDD
You will create a Notion GDD using a wiki-style GDD with databases
You will create a 1-pager to represent one or several systems of your game
You will have the opportunity to share your documents using the companion website for getting direct feedback from the instructors.
What is NOT included in this course
Programming languages
Art asset creation
Game design theory
FAQ
FAQ area empty
Course curriculum
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Welcome
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Companion Website
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Our Discord Channel
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What is a GDD?
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Why should your document be Effective, Efficient and Compelling?
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How to create a killer document?
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Different Documents for Diverse Development Styles
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What types of GDD do exist?
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1.1. Why documentation is so critical?
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What content should a GDD have?
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GDD Content Checklist
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If You Forget Everything, Remember This: 3S and 3C
275 -
Is the GDD the final word? Development methods
172 -
Vintage GDD references
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1.2. Changes, changes, and more changes!
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Set Feature Goals on your GDD
192 -
Don't do this while learning how to write a GDD
247 -
Taking notes for analysis (video)
477 -
Taking notes for analysis (graphic)
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Introducing your first document: Character Creator
150 -
1.3. Document a Character Creator
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Quiz — Setting up for Success
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Welcome to Section 2
177 -
2.1. Traffic Cone Racer
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Basic Tools of the Trade
330 -
A Brief Overview of Different Documentation Systems
231 -
Graphic: Different Ways to Document a Game
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Creating an Outline
231 -
Outline Rationale
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Tutor's Example GDD
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Concept GDD: Part 1
412 -
Triple-Documentation Technique
157 -
Concept GDD: Part 2
255 -
Designer’s notes: Add Your Reasoning
205 -
2.2. Traffic Cone Racer: Word Processor GDD
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Creating Your Own Templates in Google Docs
257 -
Quiz — Word Processor GDD
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2.3. Modification #1: Your first update
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Congratulations on completing this section!
70 -
Can you leave us a review?
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Welcome to Section 3
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Different options for creating a screen flow
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Figma "Sticky Notes" Screen Flow Base Document
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Sticky Notes Screen Flow Method
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3.1. Create a Screen Flow of your favourite game
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Integrate Your Screen Flow into your Document
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Quiz — Game/Screen Flows
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Congratulations on completing Section 3!
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Wikis and Databases as an evolution of the word processor
203 -
Tutor's Example Notion GDD
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What's the right tool for you?
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Notion: Databases Basic Explanation
669 -
Notion: Basic Blocks
316 -
Collaborative Tools and Enhancing your Document
199 -
Notion: Syncing blocks
151 -
Writing a Feature Spec
645 -
4.1. Writing a Feature Spec
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Common Mistake: Documenting content rather than requirement/tool
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The Hourglass method for writing a feature spec
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Dynamic Images: Figma + Notion
239 -
Quiz — Databases & Wikis
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Congratulations on completing Section 4!
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4.2. Modification #2: Lights, Camera, Action!
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The Great, Time-Consuming 1-pager method
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Tutor’s Example Figma One-Page GDD
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Figma: Basic Tools
442 -
Theory of Infographics
371 -
Data Visualization: materials, books, references
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Theory of one-pagers
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Sit down and organise the info you have!
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How to distribute the information?
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How and Where to find your theme, art, and icons
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From Macro to Micro: Systems to Mechanics
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Storyboarding
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5.1. Create a 3-panel storyboard
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Creating new Pages: The Power of a File
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Collaborative Tools
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Quiz — One-Page Documents
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5.2. Modification #3
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Congratulations on completing Section 5!
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Requirment
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Google Docs, Notion and Figma accounts (all are free apps)
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A game will be provided for you, so you don't need to download or buy any game
Outcomes
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Learn how to write Game Design Documents (GDD)
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Learn how to write effective, efficient and compelling documents
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Create effective 1-pagers and infographics
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Use Notion for creating wiki-style documentation using databases
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Practice updating the game through several changes like in a real game dev environment
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Use Google Docs to create your own templates
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Learning different GDD tools and choose the more appropriate one for your own purposes
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